While Virtual Reality is undoubtedly going to take a huge role in the future, the major companies who are developing VR products are focusing on gaming computers and home consoles. Starbreeze is making a high-end VR headset for amusement parks and IMAX theaters.
Although it feels like a step back after the company controlled home gameplay, they’ve been really focused on their StarVR headset. They have partnered up with companies such as Acer, as well as acquiring some of its own. The Belgium VR content creator and visual effects studio Nozon was acquired by Starbreeze for around $7.75 million last week.
PresenZ is a key to the purchase. It’s a parallax tool that offers a better, pre-rendered animated experience to headset users designed by Nozon. It attempts to have a more immersive experience as they look around a computer generated world. This technology offers a movie-level definition at room scale according to the companies.
Here’s what Bo Andersson Klint, the CEO of Starbreeze had to say about the exciting acquisition:
The future of VR is undefined but it is easy to imagine with this technology, where a space can be scanned and rendered in high quality CGI, the applications where you could render a space like the Louvre in Paris or Saint Mark’s Basilica in Venice, and provide interactive guided tours.